Object Activates


PLBCMP GUI Only

 

The ACTIVATE instruction makes an object visible and allows the user to interact with it. While the format of the ACTIVATE statement is static, there are a number of considerations for each type of object. The following topics detail the activation of the various objects:

 

ANIMATE

EDITNUMBER

LINE

RADIO

SUBMENU

BUTTON

EDITTEXT

LISTVIEW

RADIOGRP

TABCONTROL

CHECKBOX

FLOATMENU

MOVIE

RICHEDITTEXT

TIMER

CHECKGRP

GROUPBOX

MREGION

SHAPE

TOOLBAR

COMBOBOX

HSCROLLBAR

PANEL

SLIDER

TREEVIEW

DATALIST

HTMLCONTROL

PICT

SPLITTER

VSCROLLBAR

DIALOG

ICON

POPUPMENU

STATTEXT

WINDOW

EDITDATETIME

LABELTEXT

PROGRESS

STATUSBAR

 

 

 

See Also: ACTIVATE, Objects, Object Creates



PL/B Language Reference