TYPE (Dialog Attribute)
PLBCMP GUI Only
TYPE={MODAL | MODELESS | PROGRESS}
The TYPE attribute specifies the dialog type:
While a Modal dialog is active, the dialog has complete control of the screen and keyboard.
While a Modeless dialog is active, the dialog acts as a second window that may be activated or made inactive. Modeless dialogs may be forced to become the active window by using the ACTIVATE instruction. This causes the Modeless dialog to become the active window, even if the dialog is already active.
A Progress dialog is similar to a Modal dialog except that the action routine is automatically called when the dialog is activated, instead of waiting for the use to click the mouse on some object in the dialog.
If this attribute is not given, the default dialog type is MODAL.
See Also: DIALOG Attributes, DIALOG
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