ANIMATE Events


PLBCMP GUI Only

 

Events are actions recognized by an object for which you can write code to respond. Events can occur as a result of a user action or program code, or they can be triggered by the system. The following events are recognized for ANIMATE objects:

 

Click

Close

DragDrop

DragOver

MouseDown

MouseMove

MouseUp

Move

 

See Also: Method Syntax, Object I/O Instructions



PL/B Language Reference