Toolbox


 

The Toolbox displays the PL/B controls available for use in your form. You choose a tool by clicking it.

 

To open the Toolbox, choose Tools from the Window menu, press the F5 key or click the Toolbox toolbar button:

 

     toolboxbutton.jpg

 

To close the Toolbox, click the Toolbox's close button.

 

toolbox.jpg      toolbox2.jpg      toolbox3.jpg

 

Toolbox Styles

 

The Toolbox contains a set of basic tools. The toolbox may be formatted as a toolbar with buttons or as a listview with icons. The toolbox style is selected in the Tools menu Options function on the Window page. The toolbar format buttons are:

 

 

Pointer

This is the only item in the Toolbox that does not draw an object. Use it to size or move an object after it's been drawn on a form.

 

ANIMATE

Creates a animation object to enhance the displayed information.

 

BUTTON

Creates a button the user may choose to carry out a command.

 

CHECKBOX

Creates a box that the user may easily choose to indicate if something is true or false, or to display multiple choices when the user may choose more than one.

 

COMBOBOX

Creates a combination list box and text box. The user may either choose an item from the list or enter a value in the text box.

 

RADIO

Creates a radio button to allow the user to specify a choice. This control may be used alone or in a group from which the user may choose only one button.

 

EDITTEXT

Create a text area allowing the user to either enter or change a value.

 

EDITNUMBER

Create a text area allowing the user to either enter or change a numeric value.

 

EDITDATETIME

Create a control that allows input or selection of a date.

 

STATTEXT

Creates text that you do not want the user to change, such as a caption under a graphic.

 

DATALIST

Display a list of items from which the user may choose one. The list may be scrolled if it has more items than may be displayed at one time.

 

VSCROLLBAR

Creates a graphical tool for quickly navigating through a long list of items or a large amount of information, for indicating the current position on a scale, or as an input device or indicator of speed or quantity

 

HSCROLLBAR

Creates a graphical tool for quickly navigating through a long list of items or a large amount of information, for indicating the current position on a scale, or as an input device or indicator of speed or quantity.

 

PICT

Creates a picture object to enhance the form.

 

ICON

Allows an icon to be added to the form.

 

GROUPBOX

Creates a graphical or functional grouping for controls. To group controls, draw the frame first, draw controls inside the frame.

 

PROGRESS

Creates a graphical progress bar for notifying the user of a process's status.

 

SHAPE

Draws a variety of shapes on your form at design time. You may choose a rectangle, rounded rectangle, square, rounded square, oval, or circle.

 

LINE

Create a line object that alters the form's visual effect.

 

TABCONTROL

Creates a tabbed control object allowing data to be grouped under a common area.

 

SLIDER

Provides a graphical tool for quickly navigating through a long list of items or a large amount of information, for indicating the current position on a scale, or as an input device or indicator of speed or quantity.

 

MREGION

Defines a region of the screen that has special mouse handling.

 

LISTVIEW

Allows items to be place into lists.

 

TREEVIEW

Creates a hierarchical view of data.

 

CONTAINER

Add a container for external objects.

 

STATUSBAR

Create a status bar comprised of panels on the bottom of a window.

 

TOOLBAR

Define a tool bar for user quick selection of functions.

 

SPLITTER

Add a splitter to dynamically adjust windows.

 

PANEL

Create a panel on which other objects can be placed.

 

LABELTEXT

Add a label to a form.

 

ANIMATE

Create an animated object.

 

TIMER

Install a background timer.

 

IMAGELIST

Define a list of images that may then be referenced by other objects.

 

FLOATMENU

Add a floating menu to a form.

 

MENU

Create a menu for a form.

 

SUBMENU

Add a submenu to an existing menu.

 

RICHEDITTEXT

Create a richedittext object.

Note the following:

1.   When you select the pointer, you are able only to size or move an object. When you select any other tool, you may use it only to draw new objects. Once you draw an object, the pointer is automatically selected again.

2.   Objects may be placed on form using a number of drawing techniques.

 



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